Friday, December 2, 2011

Asylum

One of the smallest and most popular map within the game, Asylum, contains five power weapons; two snipers, two shotguns, and one sword. Here is an image I've uploaded from within the game and edited to contain the newly updated weapon locations. It's a top view of the map containing a red and blue dot showing where both teams initially spawn.

                    Halo: Reach © 2011 343 Industries

The Power Weapons

In this symmetrical map split down the middle, both teams have the exact same weapons mirrored on each side of the map. The only weapon that stands alone here is the sword, located in center of the map known as "the ring". Each team has a sniper at their base, and a shotgun right under it which spawns every two minutes unlike the other power weapons here. Like in Sword Base, I recommend using sprint to get to the power weapons before your teammates and enemies. Here is another image showing only the power weapons in Asylum.

                    Halo: Reach © 2011 343 Industries 

Key to Success

The key to Asylum is to take control of the center of the map, the ring. A basic strategy to accomplish this is to have at least two teammates rush the ring at the start of the match, and another rush to sniper. One teammate in the ring should get sword for close combat while the sniper watches his teammates backs as he tries to kill the opposing sniper. If this all goes according to plan, there's almost no way for your team to lose map control and the match itself.

Perfect Setup

As stated, control of the ring is the key to this map and also necessary for the perfect setup. The perfect setup would consist of three teammates taking control of the ring, one with a shotgun and another with the sword, while guarding the side entrances known as the "jump ups". The other teammate should have a sniper and should move between the sniper spawn and the original team spawn. When map control has been completely established, normally within the first sniper re-spawn at the three minute mark, the sniper should move up to the ring while another teammate pushes to the opposing teams sniper spawn for the steal.

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